Finished. I played the Director's Cut. I don't have the Iki Island expansion and do not intend to play it. I feel like Jin's story is done. I don't need anything more.
That was draining. Trying to think of games I played that were that continually depressing throughout. I guess there's Fran Bow. While often cute when you're not in nightmare mode, it is always creepy and with a strong feeling of "this is not going to end well". And The Last of Us I and II, but even those have bright moments. I'm intentionally leaving out Resident Evil. I have not played many horror games.
But I'm hard pressed to think of any of the Tales that had a simple happy ending. The people you try to help all have grim outcomes. There is the village with the women you rescue but then
The Jin/Shimura relationship is pretty sad. I had Jin walk away. Shimura's idea of honor is pretty messed up. He keeps telling Jin he has no honor, but Shimura was going to purposely throw away the lives of his soldiers on a fruitless attack. Where is the honor in that? It doesn't matter Jin's plan eventually backfired, Shimura's plan ws bs. I'm more angry at him than heartbroken.
If it sounds like I'm complaining about Ghost, I'm not. I'm just unloading a few of my thoughts in the immediate aftermath. It's a good story when you can get emotionally invested.
Visually the game is stunning. Not just in landscapes, but the costumes are often beautiful. Accessories are detailed. But even the environment, the way the pampas grass moves, or when you're walking over leaves, like the red leaves around Omi lake. they fly up around your feet. Great detail and beautiful to see.
This game is well crafted.
I don't think this has any replay value for me. But it's a game I finished, even if it took two years. And that is an accomplishment.
That was draining. Trying to think of games I played that were that continually depressing throughout. I guess there's Fran Bow. While often cute when you're not in nightmare mode, it is always creepy and with a strong feeling of "this is not going to end well". And The Last of Us I and II, but even those have bright moments. I'm intentionally leaving out Resident Evil. I have not played many horror games.
But I'm hard pressed to think of any of the Tales that had a simple happy ending. The people you try to help all have grim outcomes. There is the village with the women you rescue but then
you execute the guy that sold them out. Even though the women are rescued, pretty much everyone loses in that one.
The Jin/Shimura relationship is pretty sad. I had Jin walk away. Shimura's idea of honor is pretty messed up. He keeps telling Jin he has no honor, but Shimura was going to purposely throw away the lives of his soldiers on a fruitless attack. Where is the honor in that? It doesn't matter Jin's plan eventually backfired, Shimura's plan ws bs. I'm more angry at him than heartbroken.
If it sounds like I'm complaining about Ghost, I'm not. I'm just unloading a few of my thoughts in the immediate aftermath. It's a good story when you can get emotionally invested.
Visually the game is stunning. Not just in landscapes, but the costumes are often beautiful. Accessories are detailed. But even the environment, the way the pampas grass moves, or when you're walking over leaves, like the red leaves around Omi lake. they fly up around your feet. Great detail and beautiful to see.
This game is well crafted.
I don't think this has any replay value for me. But it's a game I finished, even if it took two years. And that is an accomplishment.