A Nexus collection promises a curated experience with good compatibility and reduced uncertainty. Whether or not it delivers on that is a separate question.
FWIW, I installed A Storywealth collection for my replay, and it's generally worked pretty well. The install process takes a little while though.I've been downloading mods in the leadup to my eventual FO4 replay, and I am so confused. Am I better off just going with a collection on NexusMods or should I go willy nilly with all the cosmetics I want (and Ranger armor)?
I also said I wouldn't do FO4 since NV was still fresh in my head and I don't want that Quality Bethesda Storytelling clouding my judgement, but time makes fools of us all.
I had good luck with collections in Fallout 3 recently. My take is find a collection you want, then add stuff you want. If you're looking for armor and cosmetic add-ons, likely you can start with the collection and just throw down with your extras without conflict.A Nexus collection promises a curated experience with good compatibility and reduced uncertainty. Whether or not it delivers on that is a separate question.
I've been downloading mods in the leadup to my eventual FO4 replay, and I am so confused. Am I better off just going with a collection on NexusMods or should I go willy nilly with all the cosmetics I want (and Ranger armor)?
I also said I wouldn't do FO4 since NV was still fresh in my head and I don't want that Quality Bethesda Storytelling clouding my judgement, but time makes fools of us all.
That GPU is a couple of years newer than the game, and quite powerful in it's day so of course it's fine.
But he could be on even older, lower end card.
I've been deliberately holding off on my next Fallout 4 run, as the last one was more than this i7-9700k cared for. Come on, 15th gen...A touch lower, I'm still rocking a 1070. Unfortunately paired with a similar vintage i5, so while it does run FO4, a big mod like SS2 causes the whole thing to wheeze a bit.
A touch lower, I'm still rocking a 1070. Unfortunately paired with a similar vintage i5, so while it does run FO4, a big mod like SS2 causes the whole thing to wheeze a bit.
You can link settlement work benches together with the Local Leader perk,it allows you to set up supply lines between settlements letting you use the resources of all linked settlements.Game runs great without mods. No crashes so far. There was one really long load time, but it eventually got through it.
Kinda getting stuck on BoS radiant quests. Was helpful to do some power like levelling though. Going to do some other quests to move things along. Been over the Far Harbour a few times as well, but just ignored any quests or interacting with anyone until I'm ready to go over there properly.
I was thinking the drive in theatre might be the best location to setup my base and get away from Sanctuary. But I've amassed such a large amount of stuff and stored it there, moving it all might be a pain.
Enjoying this playthrough!
The Drive-in is one of my favorite places to build a large-ish base, because it has large swaths of reasonably level ground, that irradiated pond in the middle for water production, and lots of high ground to place turrets and guard posts. Plus, it has that room at the back of the projection screen that you can set up your own digs, with a nice bed and some storage for the things you want to keep and maybe upgrade/alter to work into your loadout, later. It's better than most places for building from scratch, in my opinion.I was thinking the drive in theatre might be the best location to setup my base and get away from Sanctuary.
I was thinking the drive in theatre might be the best location to setup my base and get away from Sanctuary. But I've amassed such a large amount of stuff and stored it there, moving it all might be a pain.
Oh yes, I have that all working. What I mean is all the other stuff. Like oodles of PA, all the special weapons and armour. I've them stored in other containers. Can I dump them into the workbench and pick them up at another settlement? (obviously not PA).You can link settlement work benches together with the Local Leader perk,it allows you to set up supply lines between settlements letting you use the resources of all linked settlements.
You can link settlement work benches together with the Local Leader perk,it allows you to set up supply lines between settlements letting you use the resources of all linked settlements.
The Drive-in is one of my favorite places to build a large-ish base, because it has large swaths of reasonably level ground, that irradiated pond in the middle for water production
You are correct, I was referring to its original state, with barrels of nuclear waste floating in it.IIRC, the pool isn't irradiated. There are some radioactive waste barrels in it that you can scrap in builder mode and then no radiation. I'll have to check on it later when I can play, but I'm pretty sure I did that and there's no radiation in there now.
I think the mod I have backported the 76 version so we'll see how bad it is.Sim Settlements 2 thus far's been quite fun, and I am taking the highly unrecommended route of picking up my old save instead of starting anew. But you could basically play SS2 and completely ignore the main game.
The FO4 version of the Ranger armor looks...wrong. Plus the way FO4 does outfits vs clothing and armor really encourages clothing and armor.
It was playable on my 680 GT when FO4 first came out, but I upgraded to a 980 GTX to improve the framerate at 1080p. At most they might need to drop the resolution down to 720p and for a really low-end ancient card maybe turn down some settings.Oh. I should have known. SS2's included city plans count on all vanilla assets remaining in place. I scrapped the house at Kingsport Landing a long time ago.
In other news, Vault 88 is unstable as all get out now and I don't even have that much in it.
What I did when I last modded up FO4 was to look at the mod lists in the collections to get ideas. I found most collections included some mods I wanted, and some I did not.I've been downloading mods in the leadup to my eventual FO4 replay, and I am so confused. Am I better off just going with a collection on NexusMods or should I go willy nilly with all the cosmetics I want (and Ranger armor)?
I also said I wouldn't do FO4 since NV was still fresh in my head and I don't want that Quality Bethesda Storytelling clouding my judgement, but time makes fools of us all.
It was playable on my 680 GT when FO4 first came out, but I upgraded to a 980 GTX to improve the framerate at 1080p. At most they might need to drop the resolution down to 720p and for a really low-end ancient card maybe turn down some settings.
In my last playthru I established my main settlement at Kingsport Lighthouse, which is a little underrated IMO. It’s not a big settlement, but the sea provides a natural defense barrier and the topography of the rest of the land area is slightly elevated, which makes it easy to build a walled perimeter and set it up to where attacks will pretty much just funnel up the road. The lighthouse and docks are also fun to expand upon.
My favorite part of Kingsport Lighthouse was putting as many missile turrets as I could around the top of the lighthouse. When enemies attacked they had about 3 seconds to figure out where they wanted their gibs to land.
You can see the level when you place them. It's pretty trivial to build and deconstruct them until you get a high level one.Rocket turrets kept killing me. The laser turrets were ineffective and the standard sentry turrets (non tripod) have a "random level" effect.
You can see the level when you place them. It's pretty trivial to build and deconstruct them until you get a high level one.
Which is why I like to beef up defenses with Assaultrons and Sentry bots, once I have enough robot parts to craft them. They are moving, roving turrets and I can craft them with good weapons. Takes a while to get enough parts to help all of the settlements, though.Follow-up on the turrets: the game never explicitly tells you about the turret randomization. The randomization only affects its value in attended settlement defense, not as part of the idiotic math game on settlement attacks...a mechanic that even at maximum defense still has a fucking 30% chance of the defense failing and almost cruel spawn locations that often make defenses non-sensical compared to geography.
So yeah, the base game turrets can kind of go fuck themselves.
Just rediscovered Vault 88. Would be a good base if it was more exposed.
Kinda the same way. I like the idea of it but the implementation is kinda terrible so when I start I lose interest. Plus the fact the things I want to make, I don't have all the materials for it......I have respect for the players that can make settlements and FO 76 camps look good. I don't have the patience to fight with the awful design tools and use hacks / glitches to force them to make something nice so "usable" is about the best I achieve.
.I have respect for the players that can make settlements and FO 76 camps look good. I don't have the patience to fight with the awful design tools and use hacks / glitches to force them to make something nice so "usable" is about the best I achieve.
Kinda the same way. I like the idea of it but the implementation is kinda terrible so when I start I lose interest. Plus the fact the things I want to make, I don't have all the materials for it.....
I do wish SS2 had some better signposting about doing things the right way to get things as self-managing as possible. My last playthough, I had major issues with things just... not happening.
I saw some chatter about a Mass Effect total conversion for Fallout 4, but all of the links were dead. If it's real, and doesn't get ground out of existence by copyright issues, I'm sure better information will pop up.
Mass Effect Evolution gets surprise release after 6 years
Fallout 4 fans can download Mass Effect Evolution for free, a project that was six years in the making.www.gamingbible.com
The article is bottom-tier coverage, taking far too long to explain what exactly it's talking about.