Lorelei and the Laser Eyes - Final Thoughts (for now)
TL;DR - it's all about the pacing
I put in 8 hours (~60% completion). I noticed that the percent completion kept increasing at a lower and lower rate the longer I played. Every time I'd make progress, the unlocked item was something I could reach or use yet.
To prove a point, I'll use very minor spoilers in this section. You're given a task - "Go to the show". I randomly found out what that means a long time later and use my ticket to go to the show; however, it immediately says I now also need a rose to go to the show. The rose is claimed in completely unrelated puzzle with zero breadcrumbing between the two tasks. So, you'll randomly get this item. This was a puzzle I skipped because it might have needed more stuff to finish. So, hours later, after revisiting just about every area an re-trying puzzles, I found the rose.
After doing some online searching for clues to get passed yet another brick wall, I found the issue and it's related to Riven. Many of the areas and puzzles I've discovered are end-game. There's a puzzle you find early on in Riven that you can't finish until the end of the game. You'll likely waste a lot of time on it before moving on. In LatLE, I have at least a dozen of these puzzles right now. And I wasted a LOT of time trying to find clues for these puzzles.
All the backtracking, brickwalls, information overload are all a symptom one thing: pacing. There's too much going. Too many interconnected areas with little to no clues for lead you down a path. So many of the paths you can take are dead ends. It's frustrating. Right now, in the game, I have 16 locked doors that I have discovered - not including any of the shortcut doors (which I've unlocked 17 of 20). My in-game TODO list is 16 pages long with no organizations or categories. It only puts a line through finished tasks.
Since this is surreal story telling; I don't even really know what I'm supposed to be doing now or what my end goal is. The only motivation I have is to figure out what is happening. Sure, I know the lore of what happened in the past. That doesn't help me move forward in the game.
So, until there's some good guides I can refer to for hints to continue, I'm done with this game. I may just watch a playthrough instead when those start to show up.
TL;DR - it's all about the pacing
I put in 8 hours (~60% completion). I noticed that the percent completion kept increasing at a lower and lower rate the longer I played. Every time I'd make progress, the unlocked item was something I could reach or use yet.
To prove a point, I'll use very minor spoilers in this section. You're given a task - "Go to the show". I randomly found out what that means a long time later and use my ticket to go to the show; however, it immediately says I now also need a rose to go to the show. The rose is claimed in completely unrelated puzzle with zero breadcrumbing between the two tasks. So, you'll randomly get this item. This was a puzzle I skipped because it might have needed more stuff to finish. So, hours later, after revisiting just about every area an re-trying puzzles, I found the rose.
After doing some online searching for clues to get passed yet another brick wall, I found the issue and it's related to Riven. Many of the areas and puzzles I've discovered are end-game. There's a puzzle you find early on in Riven that you can't finish until the end of the game. You'll likely waste a lot of time on it before moving on. In LatLE, I have at least a dozen of these puzzles right now. And I wasted a LOT of time trying to find clues for these puzzles.
All the backtracking, brickwalls, information overload are all a symptom one thing: pacing. There's too much going. Too many interconnected areas with little to no clues for lead you down a path. So many of the paths you can take are dead ends. It's frustrating. Right now, in the game, I have 16 locked doors that I have discovered - not including any of the shortcut doors (which I've unlocked 17 of 20). My in-game TODO list is 16 pages long with no organizations or categories. It only puts a line through finished tasks.
Since this is surreal story telling; I don't even really know what I'm supposed to be doing now or what my end goal is. The only motivation I have is to figure out what is happening. Sure, I know the lore of what happened in the past. That doesn't help me move forward in the game.
So, until there's some good guides I can refer to for hints to continue, I'm done with this game. I may just watch a playthrough instead when those start to show up.