Pondering changes to this forum

continuum

Ars Legatus Legionis
94,897
Moderator
Lykaion is the right place.

I agree with the above that "Makers" alone has some exclusivity about it. I suggest:

Makers, Builders, and Crafters

as a bigger tent.
After going over all the suggestions in this thread a few times over, I do have to agree this is the best suggestion so far.

Disclaimer: I am terrible with names so take my $0.02 at a more appropriate value, more like $0.019 at best.
 

timezon3

Ars Scholae Palatinae
1,477
Subscriptor
I like Maker Space, and interpret it as Jehos does, and was kind of surprised to see resistance to the name, but apparently there is a wide range of what people consider a Makers Space. So that said, "Makers, Builders, and Crafters" seems clear to me. I also kind of like "Ars Creative Outlet", but can see how that would also be confusing, so I still think "Makers, Builders, and Crafters" is the clearest thing I've seen yet.

Agree with moving to Lykaion as well.
 
  • Like
Reactions: linnen

Aurich

Creative Director
32,724
Ars Staff
I like Maker Space, and interpret it as Jehos does, and was kind of surprised to see resistance to the name, but apparently there is a wide range of what people consider a Makers Space. So that said, "Makers, Builders, and Crafters" seems clear to me.
I think this sums up my thinking. Makers, Builders, and Crafters meets my criteria for clarity, is inclusive without being overly broad, and seems to be the first suggestion that is resonating with people.

Just one too many commas!
We are pro Oxford comma here!
 

Aurich

Creative Director
32,724
Ars Staff
After thinking about it for a minute I think we have a winner, thanks @Skoop and everyone else who contributed name ideas. Even the ones that weren't quite right were very helpful for helping talk through where our focus and boundaries are.

I'm calling it, MBC is born. Welcome to the new and improved Makers, Builders, & Crafters, I've update the description to try and sum up our discussion, and @BitPoet is our first official moderator for it.

Please, if you've been lurking or participating in this discussion, consider sharing your work. Take a look at the projects on the front page and leave a comment or some encouragement. Forums live and die by user participation, a name only gets you in the door.
 
  • Like
Reactions: continuum

Aurich

Creative Director
32,724
Ars Staff
Nicely done Aurich. I was really feeling that you were set on "Maker Space" from the get go and weren't for a-changin'

I was wrong (not uncommon).
I had a name that worked for what I was trying to do, and someone had to give me a better one to knock it out. This is a better one.

I don't have "not invented here syndrome" so much as I'm just picky. :biggreen: You give me a better idea than what I had I'm not gonna turn it down!
 
  • Like
Reactions: von Chaps

Drizzt321

Ars Legatus Legionis
28,408
Subscriptor++
Just seeing this now, the name change threw me for a minute when I first saw it (was looking at contributed threads before).

My first gut reaction was "ugh, no", I enjoyed that old name. However after skimming through this thread, totally get it. Slightly annoyed, but I get it. Ah well. And do like it better than just "Make Space", agree the new one is more obvious and inclusive and welcoming to whomever.

And yeah, that Adam Savage video, love his first bit about gatekeeping and what he considers "Maker" to be. Definitely.

And yay! We have an official moderator! Good luck BP!
 
  • Like
Reactions: Aurich

BitPoet

Ars Legatus Legionis
21,424
Moderator
And yay! We have an official moderator! Good luck BP!
Thanks! I'm hoping most of the stuff around here will be pointing out that there's a long-standing thread on the topic elsewhere, and preventing gatekeeping.

Don't be afraid to report things if you see it.

There will probably be a code of conduct thread started at some point just to hammer things out and knit a good community so everything is dovetails together nicely.
 
  • Like
Reactions: quill7111

Aurich

Creative Director
32,724
Ars Staff
And yeah, that Adam Savage video, love his first bit about gatekeeping and what he considers "Maker" to be. Definitely.
Adam is someone I respect greatly, and his worldview on making has definitely informed my own.

If you're not watching Tested it's one of my favorite YT channels. Which is a great idea for a perpetual thread actually ...
 
  • Like
Reactions: Defenestrar

Drizzt321

Ars Legatus Legionis
28,408
Subscriptor++
Adam is someone I respect greatly, and his worldview on making has definitely informed my own.

If you're not watching Tested it's one of my favorite YT channels. Which is a great idea for a perpetual thread actually ...
I don't watch YT in general, unless it's something someone has posted that sounds of interest.
 

Aurich

Creative Director
32,724
Ars Staff
I don't watch YT in general, unless it's something someone has posted that sounds of interest.
I watch a ton of YouTube. Easily most most watched streaming service. YouTube Premium one of my most useful subscriptions.

A lot of what I watch is maker content, either of the flavor of this forum, or slightly outside of because it's music production related.
 

Drizzt321

Ars Legatus Legionis
28,408
Subscriptor++
I watch a ton of YouTube. Easily most most watched streaming service. YouTube Premium one of my most useful subscriptions.

A lot of what I watch is maker content, either of the flavor of this forum, or slightly outside of because it's music production related.
Sure, and I suppose I "should" watch more, but eh, ya'll tend to post the more interesting stuff.
 
I don't think making a model kit straight out of the box is the right spirit. Customizing models in various ways probably is. Maybe you're 3D printing new parts or adding lights. Being "outside the box".
The problem with this statement is that for us modellers, once you get past a certain level of skill you automatically end up in the second category, even if you build a model "straight out of the box" (because "straight out of the box" seldom is straight out of the box - there is always some degree of fixing flaws involved).

I mean, I'm currently building a car kit "straight out of the box", but that still involves filling, priming, fixing hollow parts that are in full view, etc., and of course the colours aren't going to be box-art because a) it's a tuned car and b) the colours suggested in the manual seem to be wrong even for the stock model...
 

BitPoet

Ars Legatus Legionis
21,424
Moderator
The problem with this statement is that for us modellers, once you get past a certain level of skill you automatically end up in the second category, even if you build a model "straight out of the box" (because "straight out of the box" seldom is straight out of the box - there is always some degree of fixing flaws involved).

I mean, I'm currently building a car kit "straight out of the box", but that still involves filling, priming, fixing hollow parts that are in full view, etc., and of course the colours aren't going to be box-art because a) it's a tuned car and b) the colours suggested in the manual seem to be wrong even for the stock model...
I look forward to your overly nerdy and detailed model building adventures. "clearly the kit is wrong, Maloo converted from carburetors to an injection system in 1983, not 1984! I've got to re-create this entire block from scratch..."

edit: I have no idea if any of that is true
 

Xenocrates

Ars Tribunus Militum
1,660
Subscriptor++
As a guy who builds a bunch of models, I would say that very few are actually novel enough from my perspective to be worth more than a single post in an existing thread. I mean, if I were doing a diorama or a custom board, something more than the scope of the model, or doing a scratchbuild/kitbash, it might be worth posting. Or if I were trying out a new technique, airbrush or some other tool. But building and painting up a model tank? Probably not.

On the other hand, my modeling experience is mostly wargame models (Bolt Action, Warhammer/40K, etc), Gundam models, and a handful of military models. To some extent, there's more design for individual expression in the first two, and the third category is mostly done in service to making displays or boards work for the other two.

Perhaps a modeling thread, either with tool discussion embedded, or a pair of threads, one for quick show off posts (akin to the pictures of your car lounge threads), and another for techniques, tools and advice? I certainly wouldn't think my own posts are worth individual threads in that area, but it's no less creative a field than the Lego thread services.
 

Aurich

Creative Director
32,724
Ars Staff
I'm open to say a single perpetual model thread. We're not trying be draconian about sharing your hobbies to the point where we're splitting hairs. And the techniques are useful to share, and often fun too.

But if people are building a kit and doing the standard stuff (cleaning flash, filling voids, panel lining, painting, decaling, etc etc) that's not really something that warrants a new thread every time someone makes one.

Perhaps a modeling thread, either with tool discussion embedded, or a pair of threads, one for quick show off posts (akin to the pictures of your car lounge threads), and another for techniques, tools and advice? I certainly wouldn't think my own posts are worth individual threads in that area, but it's no less creative a field than the Lego thread services.
This sounds great to me.
 

keltorak

Ars Praefectus
4,168
Subscriptor++
On that note, I was wondering whether the GESC's Miniature gaming (tabletop) best fits here or there under the new definition. Some of the crafty stuff we do in this house includes modifying and painting models, but they're not always related to gaming - unless you pretend they're all for tabletop RPGs, I guess - so I'm always wondering where I should share those, in a perpetual thread format.

That type of content would probably fit in a perpetual modeling thread? Or best to leave that type of content in the GESC because of the occasional discussions about the games themselves?
 

Aurich

Creative Director
32,724
Ars Staff
On that note, I was wondering whether the GESC's Miniature gaming (tabletop) best fits here or there under the new definition. Some of the crafty stuff we do in this house includes modifying and painting models, but they're not always related to gaming - unless you pretend they're all for tabletop RPGs, I guess - so I'm always wondering where I should share those, in a perpetual thread format.

That type of content would probably fit in a perpetual modeling thread? Or best to leave that type of content in the GESC because of the occasional discussions about the games themselves?
It's all gaming related really, I'd just leave it in GESC. There's no real point in trying to move that content here only to dance around talking about the gaming side, which doesn't belong here.

Just like music gear still belongs in the AV Club. If there's a dedicated forum for the topic let it live there.
 

Xenocrates

Ars Tribunus Militum
1,660
Subscriptor++
FWIW, I'd say if it's a substantial conversion, kitbash or scratchbuild, it might belong in both places, but the post for here might skew more towards the process of building it, while the GESC post would put it in the context of the game, or showing off the paint job. IE, if you're making a D&D party, or a Blood-Bowl team, and you're using off the shelf (or even hero-forge) models, then it probably doesn't belong here. If you're sculpting, casting, or modeling it yourself, those would be interesting to me at least, and would fit in with some of the other stuff (For instance, no one has told me off for showing off the printed terrain and my various laser cut parts as part of my shop build, or even just a picture or two of my models in the context of a wider tour of workspace), but probably wouldn't justify it's own (unique, non-perpetual) thread. Especially since I know more than a few people who don't play the games, and just build the models because they are neat.

I mean, we have the Lego thread, which has a fair amount of "I bought this" or "I built this to the instructions in the box", but those are singular posts in the thread, while discussions of custom builds, or organizing collections, as well as related news make up a bigger portion, and I don't think it's wrong for that to be here, in much the same way that the discussions about how to build a pc/104 sound card probably belong more here than in the AV club.
 
I look forward to your overly nerdy and detailed model building adventures. "clearly the kit is wrong, Maloo converted from carburetors to an injection system in 1983, not 1984! I've got to re-create this entire block from scratch..."

edit: I have no idea if any of that is true
Unfortunately the kit in question is a curbside kit, so no engine beyond the bottom end of it;). Which I did paint the correct colour and not whatever incorrect shade the instructions called for.

Also, I'm a big proponent of "If you can't see it on the finished kit, I won't include missing features".
 

quill7111

Seniorius Lurkius
20
Subscriptor++
Long time Ars reader/lurker here, but new to the forums, and for what it's worth I will say that the new name was the first forum I clicked on. I didn't give it much (or really any) thought at the time, but it definitely made me think: "Oh, that's probably a good place for me." ("Me" in this case being a n00b woodworker and general tinkerer.) So, good job everyone? (y)
 

BitPoet

Ars Legatus Legionis
21,424
Moderator
Long time Ars reader/lurker here, but new to the forums, and for what it's worth I will say that the new name was the first forum I clicked on. I didn't give it much (or really any) thought at the time, but it definitely made me think: "Oh, that's probably a good place for me." ("Me" in this case being a n00b woodworker and general tinkerer.) So, good job everyone? (y)
Now spam us with your woodworking pictures!
 
  • Haha
Reactions: quill7111