Fallout 4 has actually been out for quite some time now

Excited, but trying to keep it reserved. Here's hoping they take the mechanical and storytelling changes from FONV into account and we don't have to wait another couple years for Obsidian's improved crack at it. I'm sure I'll enjoy it either way since I adored FO3 before NV came out, but it'll be tinged with disappointment if they try to act like NV's improvements didn't happen.

Man, so many hours spent on those games...
 
[url=http://arstechnica.com/civis/viewtopic.php?p=29123199#p29123199:1udhy3by said:
Ardax[/url]":1udhy3by]

...and since I'm totally WebSensed at work... Is there anything neat in the page source?

Error text source

"PA system failure has occured.

Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes.

Please attempt re-access. Have a pleasant day."

And then there is - <script src=”/57601643.institute.js"></script> which was the codename for Fallout 4. The Institute was originally the Massachusetts Institute of Technology or MIT where Robert House attended before he showed up in Las Vegas/New Vegas. It is supposedly located in the Commonwealth, the new name for what is now known as Massachusetts. It's pretty tightly sealed up with scientists allegedly working on AI, androids and all types of sci fi craziness.
 

MichaelC

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123315#p29123315:1jve01d4 said:
typhoidtimmy[/url]":1jve01d4]

Error text source

"PA system failure has occured.

Shutdown of the Masterbrain has been authorized and all sensitive materials have been removed for security purposes.

Please attempt re-access. Have a pleasant day."

I get the error when I browse there with cookies disabled.
 

Azzkiker

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DTNmyuj.gif
 

Exordium01

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123113#p29123113:yxtqoxq2 said:
Griffehpoo[/url]":yxtqoxq2]Excited, but trying to keep it reserved. Here's hoping they take the mechanical and storytelling changes from FONV into account and we don't have to wait another couple years for Obsidian's improved crack at it. I'm sure I'll enjoy it either way since I adored FO3 before NV came out, but it'll be tinged with disappointment if they try to act like NV's improvements didn't happen.

Man, so many hours spent on those games...

Not from Bethesda Softworks. Hopefully we'll see another Obsidian game at some point. I'll pass on this one.
 

MichaelC

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It would be nice if there could be some kind of collaboration with Obsidian on this. I enjoyed FO3, but NV was by far a better game in my opinion. And Obsidian, as buggy as their games are, always, always has the better stories. Knights of the Old Republic II, New Vegas, Alpha Protocol just to name a few. Both companies are matched for buggy games, so no loss there.
 

Ulf

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123863#p29123863:1zeibze0 said:
notoriousKTR[/url]":1zeibze0]Plz no Gamebryo, plz no Gamebryo...

It's always Gamebryo, although they've customized it so much that it's hard to say how much of the original is left. Plenty of other games use it and use it well, so it's really more of a Bethesda programmer's fault than the engine itself.
 

Ulf

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[url=http://arstechnica.com/civis/viewtopic.php?p=29124013#p29124013:2kybfmg7 said:
Stone[/url]":2kybfmg7]I'm one to NEVER buy a game on release date, but I'll make an exception. Hell, I may use this to justify a current-gen console if my PC isn't up to snuff.

Fallout 3 for the PC had the crappy "Games for Windows - LIVE" DRM and used M$Points to buy DLC. I did buy it day one, but ugh. :/ I had to wait for the game of the year edition before I got to play any of the DLC.

Fallout New Vegas had the whole crappy different pre-order bonuses from different stores. Double ugh. :/

I want to buy day one but I wonder what kind of hoop jumping they'll pull this time around.
 

Ardax

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I'm one to NEVER buy a game on release date, but I'll make an exception.
Exactly. There's a handful of properties that I consider worthy of jumping to the top of my gameplay list, even to the point of being worth AAA pricing (+ the inevitable DLC) to purchase. This is one of them.

Other great games can languish in my Steam backlog while I sink a hundred hours or so into this one.

Unless Torment: Tides of Numenera comes out first...
 

hotflungwok

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123387#p29123387:3vyxokv4 said:
Ulf[/url]":3vyxokv4]All rumors have pointed to Boston and the Commonwealth state, of which the Institute is a part of.
So what kind of spices do they have growing wild there? IN F3:NV there was jalapenos and mesquite and other southwestern foods all over the place. So what will we be eating in Boston?
 

krimhorn

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123113#p29123113:1gp1yc1s said:
Griffehpoo[/url]":1gp1yc1s]Excited, but trying to keep it reserved. Here's hoping they take the mechanical and storytelling changes from FONV into account and we don't have to wait another couple years for Obsidian's improved crack at it. I'm sure I'll enjoy it either way since I adored FO3 before NV came out, but it'll be tinged with disappointment if they try to act like NV's improvements didn't happen.
To be blunt, I hope Bethesda keeps doing what they're good at doing only go deeper at it and leave "story" to others. Let Obsidian have another crack at a Fallout (or better, let them create the turn-based Fallout we all want!) for story but leave Bethesda's formula alone. Let them learn from The Witcher about how to look at the little details that continue to improve on the illusion that the world is alive and not worry about creating a linearization of their formula by wedging in more story than they're capable of creating.
 

fitten

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[url=http://arstechnica.com/civis/viewtopic.php?p=29124013#p29124013:1ne5kvcz said:
Stone[/url]":1ne5kvcz]I'm one to NEVER buy a game on release date, but I'll make an exception. Hell, I may use this to justify a current-gen console if my PC isn't up to snuff.

So no mods for you, then ;) I bought FO3 on a console... waste of money, IMO. I ended up buying it again for the PC (I'm normally a PC gamer but decided to try that out on the console) because of the mods and such. Mods aren't just about changing the colors or atmosphere effects... they can fix bugs and add a ton of stuff. I played some of the bounty hunter mods for FO:NV and they were pretty fun. Added a bunch more missions/quests for the game, etc.
 

Ardax

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[url=http://arstechnica.com/civis/viewtopic.php?p=29124487#p29124487:13fr7w06 said:
fitten[/url]":13fr7w06]
[url=http://arstechnica.com/civis/viewtopic.php?p=29124013#p29124013:13fr7w06 said:
Stone[/url]":13fr7w06]I'm one to NEVER buy a game on release date, but I'll make an exception. Hell, I may use this to justify a current-gen console if my PC isn't up to snuff.

So no mods for you, then ;) I bought FO3 on a console... waste of money, IMO.
I thought that everyone knew you were supposed to buy Bethsoft games on PC only. Mostly for the mods that fix the game. :)
 

Kilgaine

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[url=http://arstechnica.com/civis/viewtopic.php?p=29123113#p29123113:3ic6a0yf said:
Griffehpoo[/url]":3ic6a0yf]Excited, but trying to keep it reserved. Here's hoping they take the mechanical and storytelling changes from FONV into account and we don't have to wait another couple years for Obsidian's improved crack at it. I'm sure I'll enjoy it either way since I adored FO3 before NV came out, but it'll be tinged with disappointment if they try to act like NV's improvements didn't happen.

Man, so many hours spent on those games...
As much as I'm sure they would like to include such improvements, I don't think they could do it even if they wanted to. Their team doesn't have those skills imo. :) Every Elder Scroll game improved on the last, but the characters and story are one thing that has hardly changed in any meaningful way. Skyrim did make a pretty nice leap in interactive sandbox storytelling, so I suppose there is hope.

I'm so stoked for this one though. My biggest question is: Will it all still be pure wasteland? Or are we going to have some greenery? If it's only wasteland and ruined cities, that schtick might be a little tired at this point. I guess we'll see. I'll still play it to death I'm sure.

Also: orangaring! :cool:

E: Gotta agree that more story would probably = more linearization as krimhorn stated. They already "linearized" their sandbox after Morrowind with more realistic physics in Oblivion, and it was a very sad day. :( I can make my own stories in the waste, I don't need an overly strong story to help me wander about. :p