Miniature gaming (tabletop)

ANSDAC

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An attempt at a catch-all thread.


I'm starting a microarmour collection, and have the first couple of regiments painted up. (Pictures of the Afrika Korps are up already, and I'll get the Commonwealth in there soon.) As soon as the dessert mats arrive from the UK, I'll be basing the infantry (want the bases to match the mats) and sealing everything. Then I'm stuck on the question of how to store and transport the miniatures.

So far, I'm considering making a carrier from sheets of foam, alternating layers between solid and grid-cut layers. In essence, something very similar to this, but in sizes I want (and at much less than $18+shipping a pop). I've got the boxes picked, and have a source for foam sheets, which leaves the question of cutting.

Foam is a bitch on knives, dulling them more than seems reasonable. And I don't much relish cutting out approximately (100) 15mm×25mm holes in a sheet, let alone with a rapidly dulling utility knife. I'm aware of heat knives, but they are good for cutting in from an edge, and don't really work for cut-outs like I'm aiming for. I've got a basic idea for making a rectangular heat knife/punch that presses in from the face of the sheet like a cookie-cutter, but can't quite get the design to be structurally stable on paper without shunting the current through the supports rather than the cutting element. (I might give it a go anyway, see if I'm worrying too much.)

How do other people store and transport their miniatures? Anyone have experience with a cookie-cutter/punch for foam?
 
For your armour you don't need the grid-cut layers. Layers of deep enough, soft enough foam sheets will hold them adequately. The standing infantry tends to be a bit fragile, though will probably be ok on the top layer.

My best carrier is a purpose-made metal box which holds three 10x30some cm removable shelves, with each shelf having thin steel sheet on top. Each base then has a section of that plastic magnetised sheet stuff underneath. Secure against all but the heftiest of jolts. Cheaper and almost is good is the same magnetised basing but with various square metal biscuit tins. (This for my most of my 15mm ancients).

I've carted and stored lots of stuff loose, though, just being "careful". I've got less precious about it as the years have passed.
 

gekigangerv

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[url=http://arstechnica.com/civis/viewtopic.php?p=27713037#p27713037:1c21zyjt said:
ANSDAC[/url]":1c21zyjt]Fascinating stuff, but I think I would feel that it's an inefficient use of space. Also, I can't seem to find any in a suitable depth.
Well pluck foam is inefficient when it comes to foam trays, that's why I have custom cut trays. Take a look at BattleFoam's offerings, they'll make custom trays for you.
 

ANSDAC

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11,554
Not exactly 6mm friendly.

I found some 25x25 Al tubing at the local hardware store. Perfect, I thought, since Al is so easy to cut. It's not the perfect size, but I can use the punched-out bits of foam to make insets to keep things solid.

No dice. I had somehow forgotten that Al doesn't like to solder...

Found this site which looks really good, but they don't actually list the dimensions of the slots. Wrote to them last night, let's see what they come back with.
 

ANSDAC

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[url=http://arstechnica.com/civis/viewtopic.php?p=27745041#p27745041:2kawz2zh said:
RDeVoe[/url]":2kawz2zh]Can you post a link of the minis you need to transport?
http://ansdac.i234.me/minis

Some very small stuff.


Saboldesigns' stuff is a bit on the large size, I think. I couldn't get any decent pictures to turn up on their site. And they don't ship out of North America.
 
In other miniatures gaming news, Hordes: Exigence came out this week. I've got the hardcover and I'm really liking the book. The artwork is really stellar in it. Good book construction.

The painting guide in the back of the book is much better than usual. It does cover some repeat ground with Absylonia2. The skin and armor are not new to Legion. The model gallery has more models in than the past few books that I can remember.

The new models themselves are good and a lot of them bring new options to their factions. Skorne and Minions got great stuff in this book. I'm not sure about the Blight Wasps myself but I want to get them on the table before I pass judgment.

There is a new model type with Warbeast Packs. Sadly, the rules section for them is not up to the high quality of the rest of PP's rules. Its left ambiguous if the warbeasts in a Pack have to be forced to charge. They work like a unit in that they must get the run/charge order to charge, but they are still beasts which much be forced to be able to charge. That still needs clarification.
 

StarSeeker

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So one of the games that I've started to collect some minis for and I think looks interesting is a game called Infinity. I guess it's made in South America or Spain ((I've heard both now, and I'm not 100% sure either way)), but the idea behind it is that unlike standard mini games where one side goes, does all their stuff, and then the next side goes, during the other teams phase the non-active teams gets to fire and trade shots with the other team. Cover is massively important because of this, not just where you end your move but the path you take to get there. Also the number of units that you can move each turn is determined by how many units you take. I think all of them give you 1 move per unit, but it might just be most units. Also you can burn multiple moves on the same unit, so scrub units tend to get placed in key sniping points and then you move your best units multiple times.

The style of stuff is anime-ish. The facts are pretty crazy, one side has freaking werewolves that are basically caused by a wolf alien biting a pregnant woman and her off spring then has a human and were wolf form. You have ninjas with sniper rifles and vibro blades on another side. Most factions have robot battle armor that can either be stopped by anti-armor rockets and the like OR if you have a hacker on your side you can hack them. Everything has multiple counters and multiple ways to be used to add to victory. From what people who play say, there aren't any "I win" units or battle lists, and things are pretty balanced.

6-15 minis is pretty standard for a game as it's based off of "spec ops" style of play, and runs about 40-44 to get a 6 man starter force box set and then 10-15 or so per human sized mini after that, with the giant robot stuff costing $40-50. The alien werewolves ((can't shape ship and always in a massive 8'-9' tall were wolf form)) for a 3 pack of them + 1 controller was like $45. They also just released a starter box set with 15 minis ((2 factions)) + terrain + dice + min-rule book for $100 or so. There are 5 Main Human Factions, 1 Human Cyborg factions that is sort of the UN for all the humans, and 2 alien factions.

Many of the players who are into it are ex-40K players who got tired of having to spend $300+ just to buy the minis for a small tourney legal army.

http://www.infinitythegame.com/infinity/en/

Werewolf pack... I like their faction so I had to get some of these.

http://www.infinitythegame.com/infinity ... ult-packs/

And 2nd generation ((sterile in game lore and used as shock troops as 2nd class citizen children of bitten mothers)) at this point they can't shapeshift like their first Generation parent can. These come about by a 1st gen mating with a human.

http://www.infinitythegame.com/infinity ... diers-reg/

And of course every game has to have a Scottish kilt wearing themed factions....

http://www.infinitythegame.com/infinity ... nder-army/
 

ANSDAC

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Holy cow!!!

KR Multi is way less expensive than I thought. An aluminium case (think briefcase) filled with enough trays to hold 420 miniatures (5 trays, 84 minis each) is A$150 (US$130). And it comes with free worldwide shipping (being over their threshold).

AND for the next two weeks, they've got a special 10th anniversary promotion going where you get a free cardboard case filled with the trays of your choice. So I doubled up on the trays, get an extra case to boot, and that comes with free shipping as well.

So for US$130 I get foam trays for 840 miniatures and two cases, one perfect for sitting on a shelf, one perfect for travel.

The first case by itself is a solid deal. But with the special promotion, it's something of a miracle.



The only downside I can find has nothing to do with the cases, but all this 6mm model painting and searching for components has left me missing the sheer freedom of 28mm terrain making. And I really don't want to start up another system in another scale right now, but I keep looking at every slightly interesting scrap of material I see lying around and thinking about how it would make a nice bit of cover for a space marine or ork...
 

hotflungwok

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[url=http://arstechnica.com/civis/viewtopic.php?p=27788071#p27788071:28r4nl73 said:
ANSDAC[/url]":28r4nl73]but I keep looking at every slightly interesting scrap of material I see lying around and thinking about how it would make a nice bit of cover for a space marine or ork...
Yeah, this takes a while to go away.
 

StarSeeker

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[url=http://arstechnica.com/civis/viewtopic.php?p=27791599#p27791599:3ljl09uk said:
RaveBomb[/url]":3ljl09uk]Any Warmachine / Hordes players out there? Retribution Space Elf player checking in.

Speaking of battle foam, I have a PACK 720 and it's a great bit of kit. I have some custom stuff cut for my warjacks. That said, I'm actually thinking I'm going to need more space. Not sure if I need to simply change out some trays, or get a bigger bag.


Not a big player, but I've noticed that the price to get into the game has gotten really good. The two starter Box systems Warmachine and Hordes are on sale from Amazon for $65 or so. They include 2 Starter Boxes one from each army + 5 regular infantry for each army. The Starter box sets go for $33-37 so that's the cost right there + you get 10 more infantry the rule book and I imagine dice and the like. Warmachine has the Russians and the Menoth and Hordes has Everblight and Circle of Oroborus.

Warhammer 40K seems intent on driving it's prices higher and higher, while the rest of the industry is doing what it can to make their games easier and cheaper to get into...
 
While I *agree* with the notion that 40k prices seem to keep getting higher (mostly Codexes and single unit boxes) I can today do something I never could before - buy the Rules (admittedly, more expensive to buy seperately with the fluff and the pictures, then to buy the whole set, but if you just want the rules... its cheaper) and actually find them before page 250 or so for the first time in memory for about 40 bucks.

Codex will cost you Fifty or so. But the hardback codexes are really nice.

An HQ unit, and one Ten man Tac Squad (yeah, I'm going to use Space marines as an example) you *could* theoretically get playable with about another 65-70 dollars.

Total outlay, not counting paint and model supplies - 160 bucks.

That said, you aren't going to find many games played with a bare minimum troop outlay (2 five man squads, and an HQ unit) but you *can* play the game legally with that.
 

chris

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I'm a mostly historicals player here. Currently heavily into Flames of War and thinking about Bolt Action. I've had two bouts with 40k and WFB in the past. The most recent caused by Dawn of War.

Any of you guys going to Fall-In in a couple weeks? I'll be playing in the Saturday Flames of War event and wandering around wide eyed and slack jawed the rest of the time. Fortunately the wallet is well prepared, so I'm expecting to return home with a large addition to the paint queue.
 

StarSeeker

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Roughly speaking it seems that the cost of a Tourney Legal 40K army vs a Tourney Legal Army from X other game is about 2-3 to 1. IE GW stuff for the most common tourney sizes will run you 2-3 times the cost. 1500/1750/2000/2500 are the most common point values I see around here for 40K Tourney play and most people tend to play that in their pick up games.

Example: 50 points seems to be the Warmachine point size, and you can hit that total with 100-140 worth of minis. $160-175 and you'd have some swap outs.
 

StarSeeker

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[url=http://arstechnica.com/civis/viewtopic.php?p=27791883#p27791883:3c8hw7fx said:
rtrefz[/url]":3c8hw7fx]Anyone play dropzone Commander? SF minatures game with futuristic mechs, tanks, and dropships. I watched a game last weekend, and it looks pretty interesting. It's supposed to have a cheaper starting point than WH40K, and the game mechanics seem pretty cool.


Was looking at that and this game... Planetfall: Battle for Proeus Prime

http://www.thewarstore.com/product95060.html

Which is from the people who do the mini star cruiser battle game Firestorm Armada. Both of them are in a more epic scale.

Honestly I think I'm more into collecting and painting minis than actually playing the games. Or so says my 2 regiments of Battletech mechs/tanks/infantry/power armor/warships/fighters/jumpships and the like... maybe only 12-16 of them have ever been placed on a board. :eek:
 
Totally agree RD - but at the same time, the two systems tend to describe two *very* different combat types.

40k (and Warhammer especially before the more recent changes) were about the clashes of relatively *large* detachments of massive armys smashing into each other. And Games Workshop decided to go with the more popular relatively large model size for those large armys.

Warmachine is closer to small unit tactics.


So its not exactly an apples to apples comparison.

Though the not insubstantial creep of the single unit boxes, rules and Codexes does bug me.

And we won't even talk about Forgeworld :D
 

cblais19

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Chris, don't do the BA thing unless you just really like game systems. It somehow manages to have less reference to anything approaching reality then FoW.

Infinity is indeed from Spain, fantastic minis and they just started shipping v3 of the rulebook and a new 2 player starter. I've really come to love the small format skirmish style games recently.

Also just fell in love with X-Wing, tons of fun and star wars which will always have a soft spot in my heart. Downside for miniatures for me these days is that the nearest flgs' are all 45+ min away, so weeknight gaming is just plain out.
 

StarSeeker

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[url=http://arstechnica.com/civis/viewtopic.php?p=27792361#p27792361:3r4dd09a said:
frozentech[/url]":3r4dd09a]Totally agree RD - but at the same time, the two systems tend to describe two *very* different combat types.

40k (and Warhammer especially before the more recent changes) were about the clashes of relatively *large* detachments of massive armys smashing into each other. And Games Workshop decided to go with the more popular relatively large model size for those large armys.

Warmachine is closer to small unit tactics.


So its not exactly an apples to apples comparison.

Though the not insubstantial creep of the single unit boxes, rules and Codexes does bug me.

And we won't even talk about Forgeworld :D

Or sure but they are trying to pull in the same sort of person, somebody who is into non-historical wargaming. If larger battles are your thing Warhammer 40K is the big boy, but even in that market companies like Mantic games are pushing the edges with free to download rules and minis that are much much cheaper.

I just know that for friends that are new to the hobby, 40K gets shut down by them almost instantly because of the cost of minis you really need in order to play the battles that they see at the gaming shops or on YouTube. Where as the other games have a much more friendly price point for an army that matches the "real" way to play the game. Again the "real" way being what they see on YouTube videos of either actual battles or people showing off their Tourny legal army.
 

StarSeeker

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[url=http://arstechnica.com/civis/viewtopic.php?p=27792499#p27792499:30e20esm said:
frozentech[/url]":30e20esm]Of course, if the cost doesn't dissuade you from 40k, the work thats required to paint that 1500-2500 points of army might :) Probably, after you already dropped a few hundred on it. Happened to a buddy of mine.


I got some flack/rage from the reddit Warhammer 40K people when I mentioned that at the last game day I went to at a near by gaming shop, about 1/2 or so of the warhammer 40K/Fantasy armies had things like Mantic Minis ((about 1/2 or cheaper cost of 40K/Fantasy Battles stuff)) as large parts of them. The commanders were all 40K/Fantasy commanders, but large blocks of normal troops were most certainly not.