The topic is discussed in different threads, and as per moderator request, we may discuss it here.
Possible aspects to discuss:
Do recent announcements suggest that Apple is ready to embrace more "enthusiast" gaming?
- The Mac, iPhone/Pad and Apple TV will have a similar CPU + GPU architecture, which could allow big developers to target a larger audience.
- Apple is expanding controller support and is making changes to Game Center.
- Apple is reportedly contemplating more "engaging" games on Apple Arcade.
Cons:
- No Apple device is suitable for AAA games, mainly due to the lack of storage and controller. Macs are fine, but constitue too little a market for games developers.
- Apple moving away from x86 and constantly deprecating APIs constitute hindrances against porting a game to the Mac.
- Some say that iOS/Mac customers are simply not interested in AAA games, or if they are, they already have consoles.
- These games often have toxic communities that Apple don't want to associate to.
Related to these questions:
- What can be the future of Apple Arcade?
- Apple is reportedly working on a VR/AR headset. What for?
- Should Apple take measures against abusive monetisation in games (IAPs, pay-to-win...)?
Possible aspects to discuss:
Do recent announcements suggest that Apple is ready to embrace more "enthusiast" gaming?
- The Mac, iPhone/Pad and Apple TV will have a similar CPU + GPU architecture, which could allow big developers to target a larger audience.
- Apple is expanding controller support and is making changes to Game Center.
- Apple is reportedly contemplating more "engaging" games on Apple Arcade.
Cons:
- No Apple device is suitable for AAA games, mainly due to the lack of storage and controller. Macs are fine, but constitue too little a market for games developers.
- Apple moving away from x86 and constantly deprecating APIs constitute hindrances against porting a game to the Mac.
- Some say that iOS/Mac customers are simply not interested in AAA games, or if they are, they already have consoles.
- These games often have toxic communities that Apple don't want to associate to.
Related to these questions:
- What can be the future of Apple Arcade?
- Apple is reportedly working on a VR/AR headset. What for?
- Should Apple take measures against abusive monetisation in games (IAPs, pay-to-win...)?