Reflecting over the last couple hours, my feeling is the reveal had moments of real brilliance. The idea of performing computing tasks spatially is very interesting to me. I love the idea of essentially an infinite canvas for applications that could take advantage of that, like photo editing, certain kids of design and 3D creation, and so on. "Placing" windows in various locations and allowing them to have varying degrees of interaction with their environment feels very science fiction and I'd like to explore that to its fullest extent.
There's lots of stuff Apple wants me to be excited about, particularly all the disquieting scenes of people looking at family photos or video conferencing with your creepy over-real avatar, but none of that feels interesting or even necessary. That all feels very aligned with the dystopian vision of replacement reality pitched by Meta, et al. which I want absolutely no part of. Things like watching movies leaves out the social nature of those activities—what, everyone at movie night has to be wearing $3500 space goggles now?—and so that falls into the same bucket for me as "interesting only as a marketing hook, not as something I'd actually want to do." Nor do I like the idea of supporting Apple's (to me) morally bankrupt media and app store constructs. I'm going through some efforts to extract myself as much as possible from ever using the App Stores if I can get away with it, not until legislation or legal action deeply curtails Apple's control.
As an alternate display device, it has me curious. But it feels like Macintosh 1.0 in that regard. There's years and years of developers getting their arms around a different paradigm and exposing new opportunities before it becomes a natural choice to augment or supersede existing ideas. As a result, I'm left feeling like I was shown a super interesting technology demo, one that might become relevant to me in another decade.